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Apex Legends Crypto Buff Season 5

Season 5 Patch Notes

The details make all the divergence. Learn nearly all the changes, big and small, coming to Apex Legends in Season 5.

Hey Legends,

We're every bit excited as you are about the upcoming launch of Season five – Fortune's Favor. From new Legend Loba, to the extensive updates to Kings Coulee, to the new Season Quests, nosotros wanted to requite you a high-level overview of all the changes we're bringing to the game when Season five launches. We're also making plenty of smaller buffs, tweaks, and fixes too.

Be sure to check those out and give yourself an edge before you drib in to pursue your fortune on May 12!

New Legend: Loba

Stylish, sophisticated, and resourceful, Loba uses her Leap Drive bracelet to teleport where she pleases and takes what she wants.

Tactical - Burglar's Best Friend

  • Teleport to hard-to-reach places or escape trouble rapidly by throwing your Jump Bulldoze bracelet.

Ultimate - Blackness Market place Boutique

  • Place a portable device that allows you to teleport nearby loot to your inventory. Each friendly or enemy Fable can take up to two items.

Passive - Eye for Quality

  • Nearby epic and Legendary boodle can exist seen through walls.
  • The range is the same as Black Market Boutique.

Learn more about Loba on her Lore folio here.

Map Update: Kings Canyon

Skulltown and Thunderdome accept fallen. A new POI, Salvage, has been added to the Broken Coast. Across the map, the Offshore Rig connects to the former Relay and Wetlands. Wetlands has been replaced by the excavation of the Capacitor, which has a new underground pathway to Singh Labs. Nesting Grounds has connected to regrow into the Reclaimed Wood, which features an expanded Singh Labs exterior and a small military camp exterior of The Cage. Check out our blog post here for more information on these changes!

Kings Canyon will be the only map available for two weeks after the season launch, so players tin have time to fully explore the changes and meta shift. Later on the two calendar week honeymoon period, Map Rotation will start rotating World'due south Border Season 4 into the mix.

Charge Towers

Accuse Towers are new devices unearthed in the excavation of Kings Canyon. Activate them to grant a full Ultimate charge to any Legends standing on the platform when the charge nail goes out.

Season Quest: "The Cleaved Ghost"

Introduces Noon'southward first Quest - a season-long search for 9 pieces of a mysterious relic. Find your first daily Treasure Pack in whatsoever competitive match to get started on your hunt, and savor free weekly drops of new Story, Gameplay, and Rewards along the manner. Acquire more about Quests in our blog post here.

Season Tab

All seasonal content has been moved into its ain tab in the lobby. Here, you can find the Battle Pass, Quest, and Challenges tabs. Futurity events in this flavor volition show up here as well.

Battle Laissez passer S5

Fight your fashion to celebrity with the Flavour 5 Battle Pass. Complete Daily and Weekly challenges to unlock over 100 exclusive items including exclusive Legendary skins, gun charms, skydive emotes, Apex Packs, XP Boosts, load screens, and more than.

Ranked Series 4

This new season starts a new Ranked Series! This flavor we are sticking to more often than not the same format but have also introduced a central feature, Reconnect.

Reconnect

Players that leave a match unexpectedly can now rejoin their match in progress. "Unexpected" ways exiting the friction match through whatever means other than the system carte, including crashing, using alt+f4 on PC, or "dashboarding" to close the game on console. To reconnect, but restart the game and enter the lobby. The game volition automatically attempt to reconnect you if the match is still valid, your team is still live, and your chance to reconnect hasn't timed out. Reconnect will be available for all competitive modes.

Disconnected players' characters remain in the state they were in while the player was connected. To their teammates, information technology will look a bit similar the disconnected player has gone afk (with an icon next to their name to betoken disconnection). This means when the player reconnects, they can immediately continue where they left off. Unless, that is, they were killed beforehand. Actor characters can be knocked out and eliminated while the player is disconnected. Disconnected players whose characters have died tin can be respawned commonly, past taking their banner to a respawn buoy, earlier or after the role player has reconnected.

If a player doesn't reconnect in time,  the disconnected player's character is removed as normal, and the game will treat their disconnect equally an abandonment. There is a limited time window in which a role player can reconnect and failing to do so in Ranked will result in a loss penalty. Loss forgiveness does non actuate until a actor is fully removed from the game, and then don't driblet from a ranked match when your squadmates take a chance to reconnect!

To read more on Series 4 Ranked, Read the blog here.

Bundles

We're introducing bundles to the direct purchase shop forth with a brand new inspect view! This showtime set of bundles include 3 or more items at a discount and rotate into the shop on a weekly basis. If you own some of the items in these discount bundles, y'all'll be able to purchase the rest of the bundle at a reduced toll. Over fourth dimension, we'll be adding more than types of bundles, stay tuned for further details.

Conditional Legend Chatter

Under certain pairings, Legends will speak to each other differently when prompted with normal dialogue cues. How does Loba thank Revenant for a revive? She sure doesn't say "Give thanks you."

There are many pairings if yous are interested in hearing what anybody has to say. Experiment!

Legend updates

Mirage

At present information technology'due south a party! Your favorite trickster has learned a few new tricks to bamboozle his enemies in this new rework for Flavor 5.

Designer Notation: The promise for this rework is that it gives more depth to Delusion gameplay by giving Mirage players avenues to become ameliorate at Bamboozling people.

  • Tactical: Psyche Out
    • Pressing the character utility action button allows Mirage to gain control of his decoy.
    • When controlling the decoy, it will mimic Delusion's every move.
    • Decoys now last for 60 seconds.
    • Releasing another decoy volition remove the previous decoy.
  • Ultimate: Life of the Party
    • Mirage deploys a team of decoys that mimic his every move (think "Emergency Dance Party" from DUMMIEs Big Day).
    • Cooldown 60 seconds.
  • Passive: At present You See Me…
    • In addition to cloaking when downed, Mirage also cloaks while using a respawn beacon and reviving a teammate (the teammate is likewise cloaked).
  • Mirage's "Yous got Bamboozled" line will now trigger when y'all bamboozle an enemy, instead of when y'all release a decoy.

Bloodhound

  • Tactical: Eye of the Allfather
    • Increased Sonar Detection from 3 seconds to four seconds.
    • Decreased Cooldown from 35 seconds to 25 seconds.

Crypto

  • Tactical: Drone
    • Crypto can now ping banners, while in drone, to warn teammates of nearby squads.

Lifeline

  • Increased Lifeline bin ratio to xx%
  • Removed Knockdown Shields from Cloak-and-dagger Compartment loot pool

Caustic

Designer notation: this is something that is a flake of an experiment.  We will be keeping an eye out to make certain this modify doesn't cause any degenerate player beliefs.

  • Friendly gas no longer slows teammates.
  • Caustic traps are no longer triggered from the other side of a door.

Octane

Designer note: This is a beginning stride in pushing more squad utility for Octane. We have more updates planned but they didn't make the cutoff for this patch.

  • Launch Pad cooldown is reduced from 90 seconds to now 60 seconds.

Gibraltar

Designer notation: Internal data shows that Gibraltar's functioning in individual fights is in a adept place, but nosotros want to bring downwardly his ability a bit in team fights.

  • Reduced Dome Shield duration from 18s to 12s.

Pathfinder

Designer note: Given the ability of quick repositioning in Apex, being able to utilise Pathfinder's Grappling Hook multiple times in a fight is both besides powerful and muddies combat legibility.

  • The cooldown for Grappling Hook has been increased from 15 seconds to 35 seconds.

Weapon and Loot Updates

Season five is the first season Noon doesn't become a new weapon. Nosotros stepped back and asked ourselves, does Noon need a new weapon every season? If we continue to add new weapons, the weapon puddle volition become saturated. Nosotros believe there is a "right" amount of weapons in the loot pool, and we retrieve we are currently in that sweet spot. Vaulting weapons is non an option (because players take purchased skins), and then we are forced to be more creative. We take some ideas on how to address it, but we need some time to exam them and make sure they are healthy for Noon. We also desire to make sure that weapons we add have real value to the gameplay. We have some fun stuff in the works. Our weapons squad is difficult at piece of work. In the meantime, we hope the changes listed below can get you excited to learn and chief the Season 5 weapon meta.

Season v Fully-kitted Golden Weapons

  • Longbow DMR
  • Hemlok
  • Spitfire
  • EVA-eight
  • RE-45

Mastiff

  • The Mastiff is being rotated out of the care package to a regular weapon with its power reduced accordingly.
  • Reduced harm per pellet from eighteen to 13.
  • Reduced headshot multiplier from 2.0 to 1.25.
  • Increased blast blueprint distances for the outer pairs of pellets.
  • Increased blast pattern calibration ADS multiplier from 0.five to 0.55.
  • Reduced fire rate from 1.iii to 1.0.
  • Reduced projectile size to be more than in line with other regular shotguns.
  • Increased shell count from 4 to 6.
  • Increased projectile speed to standard shotgun speed.

Peacekeeper

  • Peacekeeper is beingness rotated out of a regular weapon and into the intendance package weapon with its power being increased accordingly.
  • Tightened pellet spread pattern.
  • Reduced rechamber fourth dimension from i.two to 0.ix.
  • Reduced reload times from 2.65 to 2.45 base and iii.half dozen to 3.35 empty.
  • Increased projectile size to improve consistency at shut range.

Alternator

  • Increased Mag size from 16 to 19. Level 1 Extended mag is at present 22, Level 2 is at present 25, and Level iii is now 27.

RE-45

  • Increased damage from eleven to 12.
  • Reduced reload time from 1.74 to 1.5 base and 2.12 to ane.95 empty

Havoc

  • Vertical recoil increased.
  • Horizontal recoil slightly increased.
  • Recoil on the first 2 shots increased.

Longbow DMR

  • Headshot scale reduced from 2.15 to two.1.

Wingman

  • Headshot scale reduced from two.ane to ii.0.

Hop Ups

  • Calculation Skullpiercer Hopup for DMR and Wingman.
    DMR w/ Skullpiercer - Headshot calibration 2.ane -> 2.5
    Wingman west/ Skullpiercer - Headshot scale 2.0 -> 2.25
  • Vaulted Anvil Receiver.

Gold Armor

  • Added Perk: Shield Cells & Syringes requite double the corporeality per utilize.
  • Removed Perk: Removed 50% heal speed.

Bug Fixes

  • Fixed various conditions causing prediction errors.
  • Fixed looting in pillboxes being difficult effectually weapons.
  • Stock-still aiming speed during zooming lerp to be consequent with hipfire and ADS speed.
  • Stock-still disabling Melee Target Compensation.
  • Stock-still Fable banners having a black box when having AA disabled.
  • Fixed a status where the third character model would exist missing on screens with three Legend banners.
  • Fixed sometimes erroneously pinging enemies while skydiving or in the plane.
  • Fixed exploitable spots against Prowlers in Bloodhound Trial.
  • Stock-still Prowlers not attacking Gibraltar's Dome Shield.
  • Stock-still deathboxes sometimes not moving on the train.
  • Stock-still subtitles in Russian showing up as English in the Bloodhound Trial area.
  • Fixed Havoc VFX while on the train.
  • Stock-still depth of field when selecting charms in the loadout card.
  • Fixed lighting on Legends sometimes being nighttime throughout the menus.
  • Fixed tooltips not actualization correctly when highlighting items in the menus.
  • Fixed the Charge Rifle axle shooting from the telescopic while using the Hard coded skin.
  • Fixed melee not doing any impairment when interrupting the Sentinel charge animation.
  • Fixed Wingman having college than normal hipfire accurateness while crouched.
  • Fixed Golden Butt attachment having more muzzle flash than intended.
  • Stability fixes to reduce crashing and script errors.
  • Crypto's EMP now affects D.U.M.Chiliad.I.E. in the Firing Range.
  • Fixed Revenant'south Death Totem being visible through fume or gas.
  • Stock-still a few Pathfinder banner poses that caused corrupted art.
  • Adjusted Octane'due south Jump pad to make it harder to fall through cracks when deploying.
  • Fixed Caustic's Ultimate non deploying when thrown under modest surfaces.
  • Fixed Bangalore's smoke canisters getting stuck nether the Railroad train.

QoL

  • We've overhauled the Deathbox UI to compartmentalize loot meliorate so you tin find what you need faster.
  • Crypto can at present ping banners while in drone to warn teammates of nearby squads.
  • Added voice over for pinging enemies who are reviving.
  • Favorite option at present available for Weapon Skins.
  • Observer Highlights for Tournament Matches.
  • Removed location based Weekly Challenges. These caused players to have mixed motivations from their squadmates, and didn't work well with map rotation.
  • Optimized CPU usage.
  • Improved texture streaming quality on GPUs reporting less memory than advertised.
  • We're excited to announce that at the start of Season 5 nosotros will be calculation Apex servers to the Center Eastward every bit we look to further back up our fans in the region.

We hope you enjoy Season 5 as much nosotros enjoyed creating it! Also exist sure to follow our social channels @playapex on Twitter, Instagram, and facebook for the latest updates on the game. If y'all run into issues, written report them here and see what community issues we are tracking with our devtracker. Be safe and happy gaming!


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Source: https://www.ea.com/en-gb/games/apex-legends/news/season-5-patch-notes

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